Please help!
When CEGUI is started under OGRE and OpenGL the GUI looks great, but the 3D scene looks like everything has z-fighting issues. If I disable CEGUI, the scene looks fine on OpenGL.
Works fine under OGRE and DirectX9.
Windows 2000 and XPSP2
I am using OGRE v1.0.4 (v1.0.3 has the same issue).
I am using CEGUI 0.3.0
The stable release of OGRE w/CEGUI not from CVS.
Problem exists on both an ATI 9600 and a nVidia FX, both with latest drivers.
OGRE+CEGUI+OpenGL = bad
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- SwiftCoder
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Re: OGRE+CEGUI+OpenGL = bad
Are you using the OGREGuiRenderer included with the OGRE source, or the OpenGLGuiRenderer?
I have the smae result using the OpenGLGuiRenderer and OGRE on OS X, but the OGREGuiRenderer works fine.
I have the smae result using the OpenGLGuiRenderer and OGRE on OS X, but the OGREGuiRenderer works fine.
Here's to the crazy ones, the misfits, the rebels, the troublemakers, the round pegs in the square holes, the ones who see things differently.
Re: OGRE+CEGUI+OpenGL = bad
The problem seems to be in the OGRE stuff. Getting the latest OGRE from CVS fixes the problem!
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