hey ppl.
Im having problems drawing opengl objects ontop of a cegui widget.
The cegui cursor always tends to be displayed behind the drawed object, probably since im drawing all my custom 3d stuff after the CEGUI::System::getSingleton().renderGUI(); call...
Is there any way to draw custom 3d objects behind the cegui cursor without implementing a custom cegui widget?
Basically what i want is to draw a line ontop of a StaticImage, and behind the cursor... thx for any respone.
cursor depth?
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