I just started developing with Crazy Eddie's GUI system. I used CELayoutEditor to develop a basic GUI with a frame window, a menu bar, and menu items. I then took the generated XML file and renamed it to a .layout file. When I try loading it into an application, I use the code:
CEGUI::Window* myRoot = CEGUI::WindowManager::getSingleton().loadWindowLayout("testgui.layout");
CEGUI::System::getSingleton().setGUISheet(myRoot);
and when I run the application, I got the following warning:
Warn: 12:39:56:<BuildGUI>CEGUI::GUILayout_xmlHandler::startElement - layout loading has been aborted since no WindowFactory is available for 'WindowsLook/MenubarItem' objects.
and the GUI doesn't show up.
Here is the XML code:
<?xml version="1.0" encoding="UTF-8"?>
<GUILayout>
<Window Type="DefaultWindow" Name="Root" >
<Property Name="UnifiedAreaRect" Value="{{0.000000,0.000000},{0.000000,0.000000},{1.000000,0.000000},{1.000000,0.000000}}" />
<Property Name="UnifiedMaxSize" Value="{{1.000000,0.000000},{1.000000,0.000000}}" />
<Window Type="WindowsLook/FrameWindow" Name="MainWindow" >
<Property Name="EWSizingCursorImage" Value="set:WindowsLook image:MouseEsWeCursor" />
<Property Name="Font" Value="Commonwealth-10" />
<Property Name="MouseCursorImage" Value="set:WindowsLook image:MouseArrow" />
<Property Name="NESWSizingCursorImage" Value="set:WindowsLook image:MouseNeSwCursor" />
<Property Name="NSSizingCursorImage" Value="set:WindowsLook image:MouseNoSoCursor" />
<Property Name="NWSESizingCursorImage" Value="set:WindowsLook image:MouseNwSeCursor" />
<Property Name="TitlebarEnabled" Value="True" />
<Property Name="TitlebarFont" Value="Commonwealth-10" />
<Property Name="UnifiedAreaRect" Value="{{0.100000,0.000000},{0.100000,0.000000},{0.350000,0.000000},{0.350000,0.000000}}" />
<Property Name="UnifiedMaxSize" Value="{{1.000000,0.000000},{1.000000,0.000000}}" />
<Window Type="WindowsLook/Menubar" Name="MainWindow_Menubar" >
<Property Name="BackgroundColours" Value="tl:FFDFEFF5 tr:FFDFDFF5 bl:FFF4F3F5 br:FFF4F3F5" />
<Property Name="Font" Value="Commonwealth-10" />
<Property Name="UnifiedAreaRect" Value="{{0.017868,0.000000},{0.206354,0.000000},{0.970063,0.000000},{0.550000,0.000000}}" />
<Property Name="UnifiedMaxSize" Value="{{1.000000,0.000000},{1.000000,0.000000}}" />
<Window Type="WindowsLook/MenubarItem" Name="MainWindow_MB_File" >
<Property Name="DisabledTextColour" Value="FF7F7F7F" />
<Property Name="Font" Value="Commonwealth-10" />
<Property Name="HoverColour" Value="FFA7C7FF" />
<Property Name="NormalTextColour" Value="FF000000" />
<Property Name="OpenedColour" Value="FFEFEFEF" />
<Property Name="PushedColour" Value="FF87A7DF" />
<Property Name="Text" Value="File" />
<Property Name="TextColour" Value="FF000000" />
<Property Name="TextFormatting" Value="HorzCentred" />
<Property Name="UnifiedAreaRect" Value="{{0.000000,5.000000},{0.000000,0.000000},{0.000000,45.000000},{0.000000,39.000000}}" />
<Property Name="UnifiedMaxSize" Value="{{1.000000,0.000000},{1.000000,0.000000}}" />
<Property Name="VerticalAlignment" Value="Centre" />
<Property Name="WantsMultiClickEvents" Value="False" />
</Window>
<Window Type="WindowsLook/MenubarItem" Name="MainWindow_MB_Edit" >
<Property Name="DisabledTextColour" Value="FF7F7F7F" />
<Property Name="Font" Value="Commonwealth-10" />
<Property Name="HoverColour" Value="FFA7C7FF" />
<Property Name="NormalTextColour" Value="FF000000" />
<Property Name="OpenedColour" Value="FFEFEFEF" />
<Property Name="PushedColour" Value="FF87A7DF" />
<Property Name="Text" Value="Edit" />
<Property Name="TextColour" Value="FF000000" />
<Property Name="TextFormatting" Value="HorzCentred" />
<Property Name="UnifiedAreaRect" Value="{{0.000000,55.000000},{0.000000,0.000000},{0.000000,97.000000},{0.000000,39.000000}}" />
<Property Name="UnifiedMaxSize" Value="{{1.000000,0.000000},{1.000000,0.000000}}" />
<Property Name="VerticalAlignment" Value="Centre" />
<Property Name="WantsMultiClickEvents" Value="False" />
</Window>
<Window Type="WindowsLook/MenubarItem" Name="MainWindow_MB_EVERYTHING_ELSE" >
<Property Name="DisabledTextColour" Value="FF7F7F7F" />
<Property Name="Font" Value="Commonwealth-10" />
<Property Name="HoverColour" Value="FFA7C7FF" />
<Property Name="NormalTextColour" Value="FF000000" />
<Property Name="OpenedColour" Value="FFEFEFEF" />
<Property Name="PushedColour" Value="FF87A7DF" />
<Property Name="Text" Value="EVERYTHING ELSE" />
<Property Name="TextColour" Value="FF000000" />
<Property Name="TextFormatting" Value="HorzCentred" />
<Property Name="UnifiedAreaRect" Value="{{0.000000,107.000000},{0.000000,0.000000},{0.000000,269.000000},{0.000000,39.000000}}" />
<Property Name="UnifiedMaxSize" Value="{{1.000000,0.000000},{1.000000,0.000000}}" />
<Property Name="VerticalAlignment" Value="Centre" />
<Property Name="WantsMultiClickEvents" Value="False" />
</Window>
</Window>
</Window>
</Window>
</GUILayout>
I have successfully run CEGUI examples before, one of which loads a .layout file in the same manner that I did above.
Any ideas on what I may be doing wrong?
WindowsLook/MenubarItem
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- scriptkid
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Hello jcwalker,
thanks for choosing CEGUI
I assume you are using the 0.4 version of the editor? The editor uses schemes which are empty, meaning that all default factories get loaded.
Without Falagard (not sure if you have already read about that) you can use the menu items, but you must modify your .scheme file, since those widgets are not loaded by default.
I'm curious in which sample you can see it, are you using some new code from SVN maybe?
Anyways, in order to use them, you can update the datafiles/schemes/windowslook.scheme file so that it looks like this (note the Menubar, MenubarItem and PopupMenu):
<?xml version="1.0" ?>
<GUIScheme Name="WindowsLook">
<Imageset Name="WindowsLook" Filename="../datafiles/imagesets/WindowsLook.imageset" />
<WindowSet Filename="CEGUIWindowsLook">
<WindowFactory Name="WindowsLook/Button" />
<WindowFactory Name="WindowsLook/Checkbox" />
<WindowFactory Name="WindowsLook/CloseButton" />
<WindowFactory Name="WindowsLook/Combobox" />
<WindowFactory Name="WindowsLook/ComboDropList" />
<WindowFactory Name="WindowsLook/Editbox" />
<WindowFactory Name="WindowsLook/FrameWindow" />
<WindowFactory Name="WindowsLook/HorizontalScrollbar" />
<WindowFactory Name="WindowsLook/HorizontalScrollbarThumb" />
<WindowFactory Name="WindowsLook/Listbox" />
<WindowFactory Name="WindowsLook/ListHeader" />
<WindowFactory Name="WindowsLook/ListHeaderSegment" />
<WindowFactory Name="WindowsLook/Menubar" />
<WindowFactory Name="WindowsLook/PopupMenu" />
<WindowFactory Name="WindowsLook/MenubarItem" />
<WindowFactory Name="WindowsLook/MultiColumnList" />
<WindowFactory Name="WindowsLook/MultiLineEditbox" />
<WindowFactory Name="WindowsLook/ProgressBar" />
<WindowFactory Name="WindowsLook/RadioButton" />
<WindowFactory Name="WindowsLook/Slider" />
<WindowFactory Name="WindowsLook/SliderThumb" />
<WindowFactory Name="WindowsLook/StaticImage" />
<WindowFactory Name="WindowsLook/StaticText" />
<WindowFactory Name="WindowsLook/TabButton" />
<WindowFactory Name="WindowsLook/TabControl" />
<WindowFactory Name="WindowsLook/TabPane" />
<WindowFactory Name="WindowsLook/Titlebar" />
<WindowFactory Name="WindowsLook/VerticalScrollbar" />
<WindowFactory Name="WindowsLook/VerticalScrollbarThumb" />
</WindowSet>
</GUIScheme>
(Of course, the same goes for the TaharezLook.) Now you can edit and view menu bars. Editing will be slightly less advanced, because the menubar does it's own aligning. But it won't crash when loading
Within a few weeks we will release 0.5, which will make your live a bit easier on this side
Good luck!
thanks for choosing CEGUI
I assume you are using the 0.4 version of the editor? The editor uses schemes which are empty, meaning that all default factories get loaded.
Without Falagard (not sure if you have already read about that) you can use the menu items, but you must modify your .scheme file, since those widgets are not loaded by default.
I'm curious in which sample you can see it, are you using some new code from SVN maybe?
Anyways, in order to use them, you can update the datafiles/schemes/windowslook.scheme file so that it looks like this (note the Menubar, MenubarItem and PopupMenu):
<?xml version="1.0" ?>
<GUIScheme Name="WindowsLook">
<Imageset Name="WindowsLook" Filename="../datafiles/imagesets/WindowsLook.imageset" />
<WindowSet Filename="CEGUIWindowsLook">
<WindowFactory Name="WindowsLook/Button" />
<WindowFactory Name="WindowsLook/Checkbox" />
<WindowFactory Name="WindowsLook/CloseButton" />
<WindowFactory Name="WindowsLook/Combobox" />
<WindowFactory Name="WindowsLook/ComboDropList" />
<WindowFactory Name="WindowsLook/Editbox" />
<WindowFactory Name="WindowsLook/FrameWindow" />
<WindowFactory Name="WindowsLook/HorizontalScrollbar" />
<WindowFactory Name="WindowsLook/HorizontalScrollbarThumb" />
<WindowFactory Name="WindowsLook/Listbox" />
<WindowFactory Name="WindowsLook/ListHeader" />
<WindowFactory Name="WindowsLook/ListHeaderSegment" />
<WindowFactory Name="WindowsLook/Menubar" />
<WindowFactory Name="WindowsLook/PopupMenu" />
<WindowFactory Name="WindowsLook/MenubarItem" />
<WindowFactory Name="WindowsLook/MultiColumnList" />
<WindowFactory Name="WindowsLook/MultiLineEditbox" />
<WindowFactory Name="WindowsLook/ProgressBar" />
<WindowFactory Name="WindowsLook/RadioButton" />
<WindowFactory Name="WindowsLook/Slider" />
<WindowFactory Name="WindowsLook/SliderThumb" />
<WindowFactory Name="WindowsLook/StaticImage" />
<WindowFactory Name="WindowsLook/StaticText" />
<WindowFactory Name="WindowsLook/TabButton" />
<WindowFactory Name="WindowsLook/TabControl" />
<WindowFactory Name="WindowsLook/TabPane" />
<WindowFactory Name="WindowsLook/Titlebar" />
<WindowFactory Name="WindowsLook/VerticalScrollbar" />
<WindowFactory Name="WindowsLook/VerticalScrollbarThumb" />
</WindowSet>
</GUIScheme>
(Of course, the same goes for the TaharezLook.) Now you can edit and view menu bars. Editing will be slightly less advanced, because the menubar does it's own aligning. But it won't crash when loading
Within a few weeks we will release 0.5, which will make your live a bit easier on this side
Good luck!
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