Difference between revisions of "Features"
From CEGUI Wiki - Crazy Eddie's GUI System (Open Source)
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CEGUI's main features are: | CEGUI's main features are: | ||
*Multi-platform compiling and running. Includes Windows and Linux as a stable release. Mac OS project files are in the making; | *Multi-platform compiling and running. Includes Windows and Linux as a stable release. Mac OS project files are in the making; | ||
− | *Heavily data-driven by using XML files, a generic property system and powerful skinning | + | *Heavily data-driven by using XML files, a generic property system and powerful skinning abilities; |
*UNICODE support (check the fonts sample); | *UNICODE support (check the fonts sample); | ||
*Renderers for OpenGL, Directx9, Irrlicht, Ogre3D (provided by the Ogre team), Crystal Space (provided by the Crystal Space team) and Open Scene Graph (provided by the Open Scene Graph team); | *Renderers for OpenGL, Directx9, Irrlicht, Ogre3D (provided by the Ogre team), Crystal Space (provided by the Crystal Space team) and Open Scene Graph (provided by the Open Scene Graph team); |
Revision as of 20:37, 3 January 2008
CEGUI's main features are:
- Multi-platform compiling and running. Includes Windows and Linux as a stable release. Mac OS project files are in the making;
- Heavily data-driven by using XML files, a generic property system and powerful skinning abilities;
- UNICODE support (check the fonts sample);
- Renderers for OpenGL, Directx9, Irrlicht, Ogre3D (provided by the Ogre team), Crystal Space (provided by the Crystal Space team) and Open Scene Graph (provided by the Open Scene Graph team);
- Clear interface in case you want to write your own renderer;
- At least two mature tools;
- Many wiki pages and usefull sample projects;