Difference between revisions of "Vulkan Renderer Development"
From CEGUI Wiki - Crazy Eddie's GUI System (Open Source)
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** How can we maximize Vulkan performance? | ** How can we maximize Vulkan performance? | ||
** What are the restrictions? How could we get around them? | ** What are the restrictions? How could we get around them? | ||
− | * | + | * Keep track of the state of the development |
Revision as of 07:21, 19 June 2016
Purpose of this document
- Provide relevant links to Vulkan documentation, Vulkan tutorials, Vulkan code snippets that we will use during development
- Make a list of specific points we need to take into account when developing the Vulkan renderer for CEGUI:
- What are the caveats? What should we keep in mind
- How can we maximize Vulkan performance?
- What are the restrictions? How could we get around them?
- Keep track of the state of the development