Difference between revisions of "GLFW to CEGUI Key and Mouse Mapping"
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Revision as of 16:52, 26 February 2011
Map key and mouse button codes from GLFW to CEGUI.
<cpp />
unsigned int GlfwToCeguiKey(int glfwKey)
{
switch(glfwKey)
{
case GLFW_KEY_UNKNOWN : return 0;
case GLFW_KEY_ESC : return CEGUI::Key::Escape;
case GLFW_KEY_F1 : return CEGUI::Key::F1;
case GLFW_KEY_F2 : return CEGUI::Key::F2;
case GLFW_KEY_F3 : return CEGUI::Key::F3;
case GLFW_KEY_F4 : return CEGUI::Key::F4;
case GLFW_KEY_F5 : return CEGUI::Key::F5;
case GLFW_KEY_F6 : return CEGUI::Key::F6;
case GLFW_KEY_F7 : return CEGUI::Key::F7;
case GLFW_KEY_F8 : return CEGUI::Key::F8;
case GLFW_KEY_F9 : return CEGUI::Key::F9;
case GLFW_KEY_F10 : return CEGUI::Key::F10;
case GLFW_KEY_F11 : return CEGUI::Key::F11;
case GLFW_KEY_F12 : return CEGUI::Key::F12;
case GLFW_KEY_F13 : return CEGUI::Key::F13;
case GLFW_KEY_F14 : return CEGUI::Key::F14;
case GLFW_KEY_F15 : return CEGUI::Key::F15;
case GLFW_KEY_UP : return CEGUI::Key::ArrowUp;
case GLFW_KEY_DOWN : return CEGUI::Key::ArrowDown;
case GLFW_KEY_LEFT : return CEGUI::Key::ArrowLeft;
case GLFW_KEY_RIGHT : return CEGUI::Key::ArrowRight;
case GLFW_KEY_LSHIFT : return CEGUI::Key::LeftShift;
case GLFW_KEY_RSHIFT : return CEGUI::Key::RightShift;
case GLFW_KEY_LCTRL : return CEGUI::Key::LeftControl;
case GLFW_KEY_RCTRL : return CEGUI::Key::RightControl;
case GLFW_KEY_LALT : return CEGUI::Key::LeftAlt;
case GLFW_KEY_RALT : return CEGUI::Key::RightAlt;
case GLFW_KEY_TAB : return CEGUI::Key::Tab;
case GLFW_KEY_ENTER : return CEGUI::Key::Return;
case GLFW_KEY_BACKSPACE : return CEGUI::Key::Backspace;
case GLFW_KEY_INSERT : return CEGUI::Key::Insert;
case GLFW_KEY_DEL : return CEGUI::Key::Delete;
case GLFW_KEY_PAGEUP : return CEGUI::Key::PageUp;
case GLFW_KEY_PAGEDOWN : return CEGUI::Key::PageDown;
case GLFW_KEY_HOME : return CEGUI::Key::Home;
case GLFW_KEY_END : return CEGUI::Key::End;
case GLFW_KEY_KP_ENTER : return CEGUI::Key::NumpadEnter;
default : return 0;
}
}
CEGUI::MouseButton GlfwToCeguiButton(int glfwButton) { switch(glfwButton) { case GLFW_MOUSE_BUTTON_LEFT : return CEGUI::LeftButton; case GLFW_MOUSE_BUTTON_RIGHT : return CEGUI::RightButton; case GLFW_MOUSE_BUTTON_MIDDLE : return CEGUI::MiddleButton; default : return CEGUI::NoButton; } }