Difference between revisions of "Features"
From CEGUI Wiki - Crazy Eddie's GUI System (Open Source)
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*Multi-platform compiling and running. Includes Windows and Linux as a stable release. Mac OS project files are in the making; | *Multi-platform compiling and running. Includes Windows and Linux as a stable release. Mac OS project files are in the making; | ||
*Heavily data-driven by using XML files, a generic property system and powerful skinning possibilities; | *Heavily data-driven by using XML files, a generic property system and powerful skinning possibilities; | ||
+ | *UNICODE support (check the fonts sample); | ||
*Renderers for OpenGL, Directx9, Ogre3D (provided by the Ogre team) and Irrlicht; | *Renderers for OpenGL, Directx9, Ogre3D (provided by the Ogre team) and Irrlicht; | ||
*Clear interface in case you want to write your own renderer; | *Clear interface in case you want to write your own renderer; | ||
*At least two mature tools; | *At least two mature tools; | ||
*Many wiki pages and usefull sample projects; | *Many wiki pages and usefull sample projects; |
Revision as of 21:10, 27 November 2006
(draft) CEGUI's main features are:
- Multi-platform compiling and running. Includes Windows and Linux as a stable release. Mac OS project files are in the making;
- Heavily data-driven by using XML files, a generic property system and powerful skinning possibilities;
- UNICODE support (check the fonts sample);
- Renderers for OpenGL, Directx9, Ogre3D (provided by the Ogre team) and Irrlicht;
- Clear interface in case you want to write your own renderer;
- At least two mature tools;
- Many wiki pages and usefull sample projects;