Difference between revisions of "Game chat box"

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'''Initialise()'''
 
'''Initialise()'''
 +
<pre>
 +
mMainWindow = CEGUI::WindowManager::getSingleton().loadWindowLayout(filename);
 +
if (mMainWindow) {
 +
getMainSheet()->addChildWindow(mMainWindow);
 +
</pre>

Revision as of 02:57, 5 July 2005

**4/7/05 - This is still work in progress**

Chat input at bottom = Editbox Chat history at top = Listbox

chat.layout

<?xml version="1.0" ?>
<GUILayout>
<Window Type="TaharezLook/FrameWindow" Name="/Chat">
	<Property Name="Position" Value="x:0.0 y:0.0" />
	<Property Name="Size" Value="w:0.25 h:0.25" />
	<Property Name="Alpha" Value="0.6" />
	<Window Type="DefaultWindow" Name="/Chat/Wnd"> 
  		<Property Name="InheritsAlpha" Value="True" /> 
		<Property Name="Position" Value="x:0.0 y:0.00" />
		<Property Name="Size" Value="w:1 h:1" />
		<Window Type="TaharezLook/Listbox" Name="/Chat/Wnd/List">
			<Property Name="Position" Value="x:0.0 y:0.1" />
			<Property Name="Size" Value="w:1 h:0.77" />
  			<Property Name="InheritsAlpha" Value="True" /> 
			<Property Name="ReadOnly" value = "True" />
		/Window>
	 	<Window Type="TaharezLook/Editbox" Name="/Chat/Wnd/Edit" >
			<Property Name="Position" Value="x:0.01 y:0.87" />
			<Property Name="Size" Value="w:0.98 h:0.12" />
  			<Property Name="InheritsAlpha" Value="True" /> 
		/Window>
	</Window>
</Window>
</GUILayout>

#define Helper

#define BIND_CEGUI_EVENT(window, event, method) window->subscribeEvent
(event, CEGUI::Event::Subscriber(&method, this)); 

Initialise()

mMainWindow = CEGUI::WindowManager::getSingleton().loadWindowLayout(filename);
	if (mMainWindow) {
		getMainSheet()->addChildWindow(mMainWindow);