CEED 1.1.2
Submitted by niello on
Quick fix for some annoying problems not addressed in the previous release v1.1.1
Submitted by niello on
Quick fix for some annoying problems not addressed in the previous release v1.1.1
Submitted by niello on
A little humble CEED release to push its outstanding perfection even further :)
Stability and UX improvements included.
NB: you can simply run your v1.1.0 and it will update automatically. For earlier versions download an update manually.
Submitted by niello on
If it seems to you that this place is abandoned, we are in a hurry to dispel this feeling!
Welcome CEED, the best of officialy supported CEGUI editors!
In its brand new 1.1.0 flavor, CEED does the work formerly done by hand and is specially tailored for:
And many more tiny brilliants of stability and usability.
CEED makes your life easier and does it for free.
Let yourself work with comfort!
* Contains no injurious chemicals or known crashes
* Just in case you missed it, you may order your very own CEED copy here!
Submitted by Lukas_M on
Our IRC channel on freenode is now deprecated and will be removed. It has served us well for many years, but Discord has become a more suitable tool for chatting with fellow game devs these days.
Therefore, please join our new Discord server to chat with us and other developers using CEGUI!
Submitted by Lukas_M on
Migrating to git (and in the course of this maybe to github) had alreadyin discussion among the CEGUI devs over the past year. Now bitbucket made the decision for us with their change to deprecate Mercurial
Bitbucket dropping Mercurial support
We have been using Mercurial for many years now, just like the Ogre Engine project. This change now leaves us no option open: We will definitely migrate to Git. The question is, do we stick with bitbucket? Most of the things, like the tickets and Releases, we can migrate to GitHub or GitLab without great problems. Since we need to make a change anyway, why not make a big one? If you want to talk to us about this please feel free to join our freshly created Discord server ( https://discordapp.com/invite/NJ3fgsw ) or our Forum.
Submitted by Lukas_M on
Documentation Downloads:
Documentation packaged as a .zip file
Or click here for the online version of the docs
Release 0.8.7 (Full issue list on the github issues page )
Submitted by Lukas_M on
Patch release from v0-8 branch - It contains many minor fixes and changes. You can use the following links:
Source Package Downloads:
Source code packaged a a .zip file
Source code packaged as a .tar.bz2 file
Documentation Downloads:
Documentation packaged as a .zip file
Dependencies (Windows / Apple OS X Only):
https://bitbucket.org/cegui/cegui-dependencies/get/v0-8.zip
Or click here for the online version of the docs
Release 0.8.6 (taken from bitbucket issue-tracker, with the respective milestone. To read the full issue go to https://bitbucket.org/cegui/cegui/issue/ "Issue tracker" and append the ID - e.g. https://bitbucket.org/cegui/cegui/issue/998
Submitted by Kulik on
Patch release from v0-8 branch - It contains many minor fixes and changes. You can use the following links:
Source Package Downloads:
Source code packaged a a .zip file
Source code packaged as a .tar.bz2 file
Documentation Downloads:
Documentation packaged as a .zip file
Dependencies (Windows / Apple OS X Only):
http://prdownloads.sourceforge.net/crayzedsgui/cegui-deps-0.8.x-src.zip?...
Or click here for the online version of the docs
Release 0.8.5 (taken from bitbucket issue-tracker, milestone 0.8.5. To read the full issue go to https://bitbucket.org/cegui/cegui/issue and append the ID - e.g. https://bitbucket.org/cegui/cegui/issue/998
Submitted by Lukas_M on
We are currently working on improving CEGUI 1.0 (current default branch) to bring CEGUI to the next level by upgrading core code using C++11 features, by improving the API design for easier and more inituitive use, by resolving naming issues and by adding features that will make everyday CEGUI usage easier. We will also in time improve the official API docu, which we consider crucial for the Release of 1.0.
To summarise our current developments and goals for 1.0:
We are also working to solve the open tickets on our bug tracker, feel free to check them out if you want to know more about upcoming changes.
Version 0.8.X has also not been forgotten. We work on bug fixes and ABI-compatible new features there. A new Release is planned and contains a lot of fixes we have applied in the past year. Unfortunately, a smaller release-blocker is keeping us from releasing it currently, but progress on resolving it has already been made. We will release the new version as soon as we have solved all blockers!
Submitted by Lukas_M on
The channel MakingGamesWithBen on youtube recently posted this awesome guide on how to install/build CMake and go through the entire build process on Windows. Every CEGUI that every beginner should watch this video!
I also just added this video to the Getting Started section with some extra information - check it out. And don't forget to follow Ben's future videos, it seems like he got more interesting videos coming up on CEGUI!